Japanese for Retro Game Collectors: Condition Words, Shop Signs and Haggling

If you collect old consoles and cartridges, Japan is the place you want to shop, and the shops speak a compact Japanese you can learn in an evening. This guide teaches the condition words on the price tags, the signs on the shelves, the questions to ask before you buy, when a polite request for a discount is acceptable and when it is not, and the conversation with a shop owner who played the same games you did. After reading it you will be able to read a tag, check a game works and talk about why you want it.

What you need to know

Retro game shops in Japan, from the big Akihabara floors to one-room stores in provincial arcades, label everything the same way: a tag with the title, the condition in two or three fixed phrases and a price. Learn the phrases and you can read a whole wall in minutes. Hako setsu tsuki means the box and manual are included; dōsa kakunin zumi means it has been tested; hiyake means the plastic has yellowed in the sun; janku means sold as is. The consoles have nicknames, Famikon, Sūfami, Purestē, that nobody spells out. And the shop owner, often a collector too, is the best conversation in the hobby, because the first word out of anyone's mouth when they see a cartridge from their childhood is natsukashii, that takes me back. This post covers the condition words, the hardware names, the signs, the questions at the counter, a dialogue with an owner, the etiquette of asking for a discount, the mistakes that mark a tourist, and a way to make your collection a study plan.

Hako setsu tsuki means box and manual included; sofuto nomi means cartridge only

Dōsa kakunin zumi means tested and working; janku means as is, no returns

Hiyake is sun-yellowed plastic, kizu are scratches, bihin is a clean example

Haggling is uncommon in chain shops; at a small shop, Sukoshi yasuku narimasen ka once, politely

The condition words on the tag

Every tag in a Japanese game shop uses the same fixed phrases, which is why the hobby is such a good reading lesson. Zumi after a noun means done: dōsa kakunin zumi, operation checked; denchi kōkan zumi, battery replaced; seisō zumi, cleaned. Tsuki means included and nashi means without: hako tsuki, hako nashi. Ari means present: kizu ari, has scratches; hiyake ari, has yellowing. Bihin, a beautiful item, is a clean example; ryōhin is good; the shop's own grades vary, so read the words rather than the letters.

The first card is what you will say when you find a game from your childhood. The next three are the tag words you will read most.

Four picture cards: that takes me back, tested and working, box and manual included, and junk, sold as is.
One feeling and three tag words: the vocabulary of a wall of cartridges.
JapaneseRomajiMeaning
懐かしいですね。Natsukashii desu ne.That takes me back.
動作確認済みdōsa kakunin zumitested and working
箱説付きhako setsu tsukibox and manual included
ジャンクjankujunk, sold as is
ソフトのみsofuto nomicartridge or disc only
動作未確認dōsa mikakuninuntested
日焼けありhiyake arihas sun-yellowing
傷ありkizu arihas scratches
美品bihinclean example
欠品keppinmissing parts
電池交換済みdenchi kōkan zumisave battery replaced

Consoles, cartridges and the nicknames

Hardware is hontai, the main body, and a game is sofuto, software, even when it is a plastic cartridge; the cartridge itself is a kasetto, and a disc a disuku. Controllers are kontorōrā, cables kēburu, and the connector pins on a cartridge are tanshi, which is where the classic problem lives: sesshoku ga warui, bad contact. The console nicknames are what everyone says. Famikon is the Famicom, Sūfami the Super Famicom, Purestē the PlayStation, Mega Dora the Mega Drive; the Game Boy is usually said in full, Gēmu Bōi. Shodai means the first model; kōkigata the later revision. Kokunaiban is the Japanese release and kaigaiban the overseas one.

JapaneseRomajiMeaning
本体hontaithe console itself
ソフトsofutoa game
カセットkasettocartridge
端子tanshiconnector, pins
付属品fuzokuhinaccessories, what comes with it
初代ファミコンを探しています。Shodai Famikon o sagashite imasu.I'm looking for a first-model Famicom.
国内版ですか、海外版ですか。Kokunaiban desu ka, kaigaiban desu ka.Is it the Japanese or the overseas release?
NicknameFull nameWhat you may hear
ファミコン FamikonFamily Computerthe console that started it; shodai, first model
スーファミ SūfamiSuper Famicomhiyake is common on the grey plastic
メガドラ Mega DoraMega Driveask about the region, kokunaiban or kaigaiban
ゲームボーイ Gēmu BōiGame Boy, said in fullcheck the screen, gamen, for dead lines
プレステ PurestēPlayStationthe disc tray, yomikomi, reading, can fail
ピーシーエンジンPC Enginesmall, pricey, and often sold hontai nomi

Sofuto for a game surprises English speakers, who expect gēmu. Gēmu is the activity or the title in conversation; sofuto is the physical product on the shelf, and the shop's signs say sofuto.

The signs on the shelves

Shop signs use a written register with its own fixed words, and the same signs hang in every retro shop in the country. Nyūka is new stock, kaitori is the shop buying from customers, satei is the appraisal they give you for yours, hoshō is the warranty, and hoshō nashi its absence. Puremia means a title that has become expensive, and reagēmu a rare one. Gekiyasu, cheap, and sēru, sale, are the two words collectors scan for.

JapaneseRomajiMeaning
本日入荷honjitsu nyūkaSign: in today
買取強化中kaitori kyōkachūSign: we are buying, good prices
査定無料satei muryōSign: free appraisal
中古品は保証なしchūkohin wa hoshō nashiSign: no warranty on used items
お一人様一点限りohitorisama itten kagiriSign: one per customer
ジャンクコーナーjanku kōnāSign: junk corner
プレミアソフトpuremia sofutoSign: premium-priced titles
税込zeikomiTag: tax included
試遊できますshiyū dekimasuSign: you can try it

Questions at the counter

Before buying, three questions cover what a tag cannot: does it work, can I try it, and can I return it if it does not. Many shops let you test a cartridge on a console at the counter if you ask politely; some do not, and will point to dōsa kakunin zumi on the tag instead. Returns on used goods are rarely accepted beyond a short period for a dead item, so ask before you pay. The staff forms are polite; yours are plain polite with sumimasen first.

Register note: the clerk will say Henpin wa uketsukete orimasen, we do not accept returns, in humble keigo. You only need to understand it. Your side is Dōsa shimasu ka and Tameshite mo ii desu ka.

JapaneseRomajiMeaning
すみません、これ、動作しますか。Sumimasen, kore, dōsa shimasu ka.You: Excuse me, does this work?
確認済みです。Kakunin zumi desu.Clerk: It's been tested.
試してもいいですか。Tameshite mo ii desu ka.You: May I try it?
セーブはできますか。Sēbu wa dekimasu ka.You: Can it save?
電池は交換してあります。Denchi wa kōkan shite arimasu.Clerk: The battery has been replaced.
動かなかったら返品できますか。Ugokanakattara henpin dekimasu ka.You: If it doesn't work, can I return it?
一週間以内なら大丈夫です。Isshūkan inai nara daijōbu desu.Clerk: Within a week is fine.
箱に日焼けがありますが、中はきれいです。Hako ni hiyake ga arimasu ga, naka wa kirei desu.Clerk: The box is yellowed, but the inside is clean.

Shite arimasu, as in kōkan shite arimasu, means something has been done and is in that state now. Shops use it for repairs and replacements; it is the spoken cousin of the tag word zumi.

Talking games with the owner

The best part of a small retro shop is the owner, who has usually played everything on the shelves and is pleased when a visitor cares about the games rather than the resale price. Say which game you came for and why, and the conversation starts itself. Natsukashii is the word that carries it: the owner says it about your childhood game, you say it about theirs. The dialogue below ends with the one polite attempt at a discount that is acceptable in a small independent shop when you buy several items.

A shop owner behind a counter of boxed cartridges chats with a learner holding three games, a Famicom and a tube television glowing on the shelf behind.
Does it work, is the box included, we both played this as kids, and one polite question about the price.
JapaneseRomajiMeaning
このソフト、子どものころによく遊びました。Kono sofuto, kodomo no koro ni yoku asobimashita.You: I played this one a lot as a child.
名作ですよね。私もハマりました。Meisaku desu yo ne. Watashi mo hamarimashita.Owner: A classic, isn't it. I was hooked too.
箱と説明書は付いていますか。Hako to setsumeisho wa tsuite imasu ka.You: Does it come with the box and manual?
箱説付きです。説明書に少し折れがあります。Hako setsu tsuki desu. Setsumeisho ni sukoshi ore ga arimasu.Owner: Box and manual. The manual has a small crease.
三本まとめて買うので、少し安くなりませんか。Sanbon matomete kau node, sukoshi yasuku narimasen ka.You: I'm taking all three; could you do a little off?
じゃあ、端数はサービスしますね。Jā, hasū wa sābisu shimasu ne.Owner: All right, I'll knock off the odd amount.
ありがとうございます。また来ます。Arigatō gozaimasu. Mata kimasu.You: Thank you. I'll be back.

Asking for a discount, and when not to

Haggling is not part of normal shopping in Japan, and in chain stores and most Akihabara shops the price on the tag is the price; asking makes the clerk apologise, which helps nobody. Three situations are different, and even there the request is made once, softly, and dropped at the first no. Buying several things at a small independent shop, buying at a flea market or a retro game event, and buying a janku item with a visible fault all allow Sukoshi yasuku narimasen ka. Shops also sometimes round the odd amount off themselves, hasū o sābisu, as a courtesy you thank them for rather than expect.

JapaneseRomajiMeaning
まとめて買うので、少し安くなりませんか。Matomete kau node, sukoshi yasuku narimasen ka.Since I'm buying several, could you do a little off?
これとこれで、いくらになりますか。Kore to kore de, ikura ni narimasu ka.For this and this together, how much?
すみません、値引きはしていないんです。Sumimasen, nebiki wa shite inai n desu.Clerk: Sorry, we don't do discounts.
わかりました。このままで大丈夫です。Wakarimashita. Kono mama de daijōbu desu.You: Understood. This is fine as it is.
WhereAsking for a discountWhat to say instead
chain shop, big Akihabara storenot done; prices are fixedZeikomi desu ka, is tax included?
small independent shop, several itemsonce, politely, when payingMatomete kau node, sukoshi yasuku narimasen ka
flea market, retro game eventnormal, still gentleKore to kore de ikura ni narimasu ka
a janku item with a faultreasonable to mention the faultKoko ga kowarete iru node, sukoshi…

Yasuku narimasen ka, won't it become cheaper, asks the price to move by itself, which is softer than asking the person to lower it. Nebiki is the noun for a discount; Nebiki dekimasu ka is the blunter version, and the one to avoid.

Mistakes and register notes

  • Gēmu for the product. Ask for sofuto when you mean the cartridge or disc; gēmu is the activity or the title.
  • Reading bihin as mint. Bihin means clean and good-looking by the shop's own standard, which varies; look at the item, not the word.
  • Trusting dōsa kakunin zumi for the save battery. Tested means it boots; ask Sēbu wa dekimasu ka separately if saving matters to you.
  • Haggling in a chain store. It is not done, and the clerk cannot say yes; save the question for a small shop and ask once.
  • Opening sealed items to check. Mikaifū, unopened, is a selling point; ask before touching anything in a glass case, and expect to be shown rather than handed it.
  • Kai for buying. Shops write kaitori for buying from you; your buying is kau. Kaitori shite moraitai desu is the sentence if you are selling, not buying.

Your collection as a study plan

A collection is a vocabulary list you already care about. Each item has a title you can read, a condition you can describe and a story about where you found it; said aloud in Japanese, that is a short monologue per cartridge and a shelf's worth of practice.

  • Catalogue in Japanese: for each item, console, hako setsu tsuki or sofuto nomi, tested or not, any hiyake or kizu. Read the shelf aloud once a week.
  • Sign in to Unihongo and ask Mocchi, the study assistant, to make flashcards from a photo of a real tag or a listing with /create-flashcards. Mocchi pulls out the condition words and keeps track of the ones you miss, so /review-flashcards starts with those.
  • When a tag or a listing is unclear, paste it to Mocchi and ask what it means; the zumi, tsuki and ari endings are explained in one answer.
  • For the counter, open AI Sensei, pick Haru-sensei and ask Haru-sensei to play a small-shop owner: check a game works, ask about the box, say you played it as a child and make one polite request about the price. The report afterwards shows the lines she corrected.
  • The first step is a free account at unihongo.com/login, which takes less time than finding the cartridge you came for.

Your turn

Say these out loud about your own shelf, before looking back at the phrase rows.

  • Read three items from your collection as shop tags, condition words and all.
  • Ask whether a game works, whether it saves and whether you can try it.
  • Tell an owner which game you played as a child and that it hooked you.
  • Make one polite request for a discount when buying several, and accept a no gracefully.
  • Explain the difference between a janku item and a tested one to a friend.
Key points

A practical way to improve

Three drills. First, read your own collection aloud as shop tags: title, console, box or no box, tested or not, any yellowing. Second, write three imaginary tags for games you want and read them as a clerk would, then as a buyer asking a question about each. Third, ask Mocchi, Unihongo's study assistant, to turn a photo of a real shop tag or listing into flashcards with /create-flashcards; Mocchi picks out the condition words and remembers which ones you confuse, so the next review starts there. Then take the counter dialogue to AI Sensei, with the teacher playing a shop owner who played the game as a child, and let the small talk run past the purchase.

FAQ

Frequently asked questions

What does hako setsu tsuki mean on a Japanese game tag?

Hako setsu tsuki (箱説付き) means the box and the instruction manual are included: hako is box, setsu is short for setsumeisho, manual, and tsuki means attached. Hako setsu nashi means neither is included, and sofuto nomi (ソフトのみ) means the cartridge or disc only. Collectors pay more for hako setsu tsuki, so check the tag before you compare prices.

What is a janku game in Japan?

Janku (ジャンク) means sold as is: untested, possibly broken, no returns. Shops put janku items in bins or on a labelled shelf, usually cheaply, and the sign often says dōsa hoshō nashi, no guarantee of working. For a collector who can repair, janku bins are the fun part; for a gift, buy dōsa kakunin zumi, tested and working.

Can you haggle in Japanese retro game shops?

Mostly no. Chain shops and most Akihabara stores have fixed prices, and asking there can feel awkward for the clerk. At small independent shops and flea markets, a single polite request when buying several things, Matomete kau node, sukoshi yasuku narimasen ka, is acceptable; accept the answer either way. Shops sometimes round off the odd amount themselves, called hasū o sābisu.

How do I ask whether an old game works?

Say Kore, dōsa shimasu ka (これ、動作しますか), does this work? Or read the tag: dōsa kakunin zumi is tested, dōsa mikakunin is untested. For cartridges with a save battery, ask Sēbu wa dekimasu ka, can it save, because the battery often dies; a tag reading denchi kōkan zumi means the battery has been replaced.